Making physical products can be prohibitively expensive and requires careful coordination of the right people, processes and tools. No one knows this better than Eric Lange. As an engineer in the toy industry, he’s taken more than 60 products from various stages of development to production for retail stores like Target and Walmart. In this episode, Eric not only defines what a prototype is but also tells us about the one thing we need to know for successful prototyping without wasting money.
Special Guest: Eric Lange, Senior Product Development Engineer
Location: Atlanta, GA USA
- Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days: book by Jake Knapp
- Dragon Innovation: YouTube chanel that provides “the fastest, simplest, and safest way to manufacture electronics at scale.”